![]() The asterisks represent numbers that could literally be anything between 0 and 255. It's most likely something along the lines of 192.168.*.*. Back in game, once you know your local ip address, you can open the console shift+~ and type /connect yourIPhere. This will reveal your connections and you should be able to isolate which one is yours. If you can't find your server in the LAN list, you can find your local ip easily by going into command prompt and typing ipconfig. It should show up in your game's server list under the LAN category/ From here, you can connect directly to it, as can your friends on LAN. Leave that open as this is your server in action. If all goes smoothly, as it should on a fresh install, your server will start in a command prompt window. You'll essentially be launching jampDed.exe, but there is a specific way to do it that you can't do simply by clicking on it. To launch the server, just follow the instructions in readme.txt. Otherwise, you have just v1.0 (unless you manually patched the game yourself, you would know). If you have the steam version, you should have v1.01. ![]() Again, make sure you select the correct version. ![]() ![]() There are a variety of different servers you can host, depending on the mods you have, but for standard JKA, use this: Äownload and then put those files in your gamedata folder. It's fairly easy to host a server and then friends can join either on the same LAN or across the internet as well.
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